Some conceptual ideas for the creative studio at the Royal Bank of Scotland in Amsterdam.
Self-initiated idea for an ecological logo design, made in 2009 with illustrator.
Self-initiated idea for an ecological logo design, made in 2009 with illustrator.
Self-initiated idea for an ecological logo design, made in 2009 with illustrator.
2010
Conceptual design for a commercial for Liz&Vic, an online shopping portal, made by Ben Streek, Shortfilms.nl.
2009
This illustration is part of a series for the Philips pitch created at HMC Interactive in 2008. The idea was to make Philips'objects interactive through the use of sensors. Information about these objects are displayed on the flatscreen in the middle. The visitor is then able to read more information about that particular object.
This illustration is part of a series for the Philips pitch created at HMC Interactive in 2008. The idea was to make Philips'objects interactive through the use of sensors. Information about these objects are displayed on the flatscreen in the middle. The visitor is then able to read more information about that particular object.
In this illustration I created a portal, where the visitor can go through. By pointing out to an object, the information of that particular object, will be displayed on the floor.
Bacardi was another client of HMC Interactive. They asked us in 2008 to create an interactive interface for their Bacardi Visitor House located in South America. Along that, we came up with the idea of an interactive wall, with different visuals, that change when people walk along. This visual was our pitch for the touchscreen.
Bacardi was another client of HMC Interactive. They asked us in 2008 to create an interactive interface for their Bacardi Visitor House located in South America. Along that, we came up with the idea of an interactive wall, with different visuals, that change when people walk along. This visual was our pitch for the touchscreen.
Bacardi was another client of HMC Interactive. They asked us in 2008 to create an interactive interface for their Bacardi Visitor House located in South America. A conceptual idea for the wall visual, that would change when people walked along.
Bacardi was another client of HMC Interactive. They asked us in 2008 to create an interactive interface for their Bacardi Visitor House located in South America. A conceptual idea for the wall visual, that would change when people walked along.
I had to think of different purposes for our touchscreen, that we used at HMC, a sales concept. Tesco, WHSmith and Woolworth's were/are large businesses in the UK. Our aim was to sell the idea of a touchscreen to these companies. We proposed these visuals in our sales pitches to different clients in 2008.
I had to think of different purposes for our touchscreen, that we used at HMC, a sales concept. Tesco, WHSmith and Woolworth's were/are large businesses in the UK. Our aim was to sell the idea of a touchscreen to these companies. We proposed these visuals in our sales pitches to different clients in 2008.
I had to think of different purposes for our touchscreen, that we used at HMC, a sales concept. Tesco, WHSmith and Woolworth's were/are large businesses in the UK. Our aim was to sell the idea of a touchscreen to these companies. We proposed these visuals in our sales pitches to different clients in 2008.
I had to think of different purposes for our touchscreen, that we used at HMC, a sales concept. Tesco, WHSmith and Woolworth's were/are large businesses in the UK. Our aim was to sell the idea of a touchscreen to these companies. We proposed these visuals in our sales pitches to different clients in 2008.
The Natural History Museum in London asked us to create some visuals for interactive installations, which they would like to display. This visual is part of a pitch, sent out in the summer of 2008. Persons in these illustrations use sensors to experience a visual and auditive journey, an interactive experiment.
The Natural History Museum in London asked us to create some visuals for interactive installations, which they would like to display. This visual is part of a pitch, sent out in the summer of 2008. Persons in these illustrations use sensors to experience a visual and auditive journey, an interactive experiment.
The Natural History Museum in London asked us to create some visuals for interactive installations, which they would like to display. This visual is part of a pitch, sent out in the summer of 2008. Persons in these illustrations use sensors to experience a visual and auditive journey, an interactive experiment.
The Natural History Museum in London asked us to create some visuals for interactive installations, which they would like to display. This visual is part of a pitch, sent out in the summer of 2008. Persons in these illustrations use sensors to experience a visual and auditive journey, an interactive experiment.
Some more illustrations, supporting the idea for the use of touchscreens.
Some more illustrations, supporting the idea for the use of touchscreens.
Some more illustrations, supporting the idea for the use of touchscreens.
Conceptual illustrations for an interactive installation in the Belfast Museum in 2008.
The Big Lottery is a large fund in the UK. These conceptual illustrations were made into a flash game, focused on the customers of the Big Lottery website.
The Big Lottery is a large fund in the UK. These conceptual illustrations were made into a flash game, focused on the customers of the Big Lottery website.
The Big Lottery is a large fund in the UK. These conceptual illustrations were made into a flash game, focused on the customers of the Big Lottery website.
This visual is part of an animation I made for a theatre production in Amsterdam, called 'Storm!' in 2004.
This visual is part of an animation I made for a theatre production in Amsterdam, called 'Storm!' in 2004.
Mixed techniques, 2007.
Mixed techniques, 2007.
Mixed techniques, 2007.
Mixed techniques, 2007.

































Copyright © 2011. All rights reserved. Designed by NaisCreations